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Roblox2024
Metro Roleplay Systems
A modular roleplay framework with jobs, economy, and admin tooling for a high-traffic Roblox game.

Overview
A complete gameplay framework: persistent player data, a job and economy system, custom interfaces, and moderation tools built for servers running at capacity.
The Problem
The game had grown past what its original scripts could handle. Data loss on rejoin was common, the economy could be exploited, and every new feature broke two old ones.
The Solution
I rewrote the core as isolated modules with a safe data layer, server-authoritative economy logic, and an admin panel that lets the team change balance values without shipping an update.
Features Built
- Crash-safe persistent player profiles
- Server-authoritative economy and anti-exploit checks
- Job system with progression and payouts
- Custom responsive game UI
- In-game admin and moderation panel
- Live-tunable configuration
Technology Stack
- Luau
- Roblox Studio
- DataStore2
- ProfileService
Screenshots
Project Timeline
- Week 1Audit of existing scripts and data layer
- Weeks 2-4Core framework and economy rewrite
- Weeks 5-6UI, jobs, and admin tooling
- Week 7Stress testing and staged release